Things 1 & 2 will introduce you to the programme and ask you to set up a blog to share your 23 Things experience.
Author: UoE
Thing 3 & 4: Digital Footprint and Digital Safety
Your digital footprint is the unique trail of data that you leave behind when you go online. It’s what you’ve said, what others have said about you, where you’ve been, images you’re tagged in, personal information, social media profiles, and much more.
Thing 5 & 6: Diversity and Accessibility
Diversity and accessibility are just as important in our online and digital tools as in learning and professional spaces.
Thing 7 & 8 : Digital Citizenship and Copyright
The term digital citizen refers to someone with the knowledge and skill set to use digital technology to effectively communicate with others, both online and offline.
Thing 9 & 10: Open Education and Algorithms
Open Educational Resources (OER) can help expand access to education, diversify teaching and learning resources, and improve knowledge sharing.
Thing 11 & 12: Video and Audio Media
There are multiple options for watching, downloading, and sharing video content online. Podcasts also enable students and staff to be creative with their academic learning and content creation.
Thing 13 & 14 : Digital Learning Spaces and Collaborative Tools
Explore some of the excellent digital learning spaces and collaborative tools available to our students.
Thing 15 & 16: Digital Study and Digital Curation
Knowing how to make the most of the University’s digital study tools can make a big difference to your learning experience.
Thing 17 & 18 : Digital Literacy, Reference, and Citation Skills
When finding information on the internet, it is important to be able to judge its accuracy and to establish that the information comes from a reliable and trusted source.
Thing 19: AI and Ethical Considerations in Education
The type of AI that is capturing the world’s attention right now is generative artificial intelligence which can generate text, images, or other media. Generative AI models learn the patterns and structure of their input (sensor, audio/video, speech, text) data and then generate new data that has similar characteristics.
Thing 20 & 21: Digital Wellbeing & Professional Social Presence
It is important to consider your mental wellbeing when participating in online spaces, and to protect our boundaries, both when learning and socialising online.
Thing 22 & 23 Wikipedia and Reflection
As we come to the end of our 23 Things I hope you’ve enjoyed the course and that a sense of exploration and adventure, balanced with critical thinking and knowledge, will encourage you to continue with further online and digital learning.